![]() ![]() If not then you can pack all of your texture into one using blender or any other texture packer. In some cases irredit/irrlicht tools shows material tab as 1/2/3/4 you can check if it is showing that. ![]() ![]() I tried the animated mesh import for my character and I get only one texture slot whereas I used more than one texture, how do I get more than one texture slot for an animated mesh imported in fbx format, its not the same texture transfer from blender to unity as i'm only an expert in unity not coppercube Ambiera Forum > CopperCube > CopperCube Open discussion
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